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This webinar was recorded on 8 December 2009 using T-Splines v2.2
Converting an .obj mesh file to a smooth T-spline surface is a popular feature in the T-Splines for Rhino plugin because T-spline surfaces are NURBS compatible and can be passed downstream to other applications as a watertight polysurface.
Even though the actual conversion of the .obj mesh to a T-spline surface is a simple, push-button feature, knowing a few best practices for creating your mesh will greatly improve the quality of your surface after conversion.
Join us for this quick, 20-minute webinar to learn how to convert .obj meshes to smooth T-spline surfaces. We'll review a number of examples to teach you the types of meshes that will look best when converted to a smooth surface. We will also talk about the unique topological features possible in a T-spline surface, including star points, n-sided faces, t-points, and creases, and show how understanding these technical features can help you create smoother, more predicable models.
You can change the resolution by clicking on the number in the bottom right corner of the video after starting the video.
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