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Car tutorial |
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Learn how to model complex cars like the Alfa Romeo 147 gta using the T-Splines Maya plugin and various techniques.
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Read more...
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Videos |
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Inserting points
(4.8 MB) |
T-Junctions: converting from polys
(29 MB) |
Deleting edges (Simplifying the mesh)
(10.9 MB) |
Deleting many edges (Simplifying the mesh)
(8 MB) |
Basic merging
(11.4 MB) |
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Toad tutorial |
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In this exercise we will show how to use extrusion and merging to create a T-Spline toad.
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Read more...
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Reptile tutorial |
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In this exercise we will show how to use T-Points to add local detail when modeling an iguana.
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Read more...
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Hand tutorial |
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In this exercise we will show a basic modeling workflow, moving from polygons to T-Splines.
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Read more...
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