T-Splines
Home Support Maya tutorials
T-Splines for Maya
Maya tutorials


Videos Print E-mail
Inserting points ::

Inserting points

(4.8 MB)

Identify T-Junctions when converting from polys ::

T-Junctions: converting from polys

(29 MB)

Deleting edges :: Simplifying the mesh

Deleting edges (Simplifying the mesh)

(10.9 MB)

Deleting many edges :: Simplifying the mesh

Deleting many edges (Simplifying the mesh)

(8 MB)

Basic merging ::

Basic merging

(11.4 MB)

 
Toad tutorial Print E-mail

In this exercise we will show how to use extrusion and merging to create a T-Spline toad.

Read more...
 
Reptile tutorial Print E-mail

In this exercise we will show how to use T-Points to add local detail when modeling an iguana.

Read more...
 
Hand tutorial Print E-mail

In this exercise we will show a basic modeling workflow, moving from polygons to T-Splines.

Read more...
 
Face tutorial Print E-mail

T-Splines simplifies the creation of marine superstructures. Whereas numerous CAD programs aid in the formation of the below-water boat hull, creating a fair superstructure is difficult as designs become increasingly freeform and complex.

Read more...
 


T-Splines for Maya

Overview
Features
Free Trial
Tutorials

T-Splines forum

Get answers in the T-Splines forumDo you have questions? Check out our forum to get answers. Visit forum...