| T-Splines v2 for Rhino overview |
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What's newT-Splines v2 for Rhino has many significant improvements, focused on three areas: 1. Create smooth organic modelsT-Splines models are truly watertight, and even complex models can be created as a single surface. Mechanical detailing can be done with Rhino. Read more.
2. Edit quicklyEditing is done with a manipulator that can push and pull, rotate, and scale parts of the T-splines surface. Whether T-splines points are moved an inch or a mile, the surface will maintain outstanding continuity and not tear apart. Many T-splines commands, such as extruding edges, deleting faces, subdividing faces, and extruding faces are popular techniques used in the animation industry for their speed. T-Splines brings these commands into industrial design for the first time, with one critical improvement. With T-Splines, you can add detail to a model, and the surface doesn't change or warp until you move the control points. Read more.
3. Export for manufacturing without remodelingT-splines designs can be exported for manufacturing without needing to be remodeled. This is because all T-splines can be converted exactly to smooth, water-tight manufacturable NURBS. This is a push-button operation. T-splines can be manufactured by any machine that reads in Rhino .3dm files. T-Splines can also be exported to solid modelers like SolidWorks. Read more.
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| Overview |
| Polygonal Modeling |
| Surfacing |
| Shape Control |
| Interoperability |
| Free trial |
| Case studies |
| Tutorials |
| Rhino 3D website |