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T-Splines for Rhino
Interoperability Print E-mail

Analysis and production-ready surface models

  • Merge NURBS patches: Import and merge NURBS patch models into a single T-Splines surface. Automatically repair gaps and create smooth transitions. Reduce the number of control points required to maintain your model by up to 70%.
  • Import polygonal models: Import polygonal models from subdivision modelers and convert them to T-Splines surfaces.
  • Export to NURBS: T-Splines surfaces are 100% bi-directionally compatible with NURBS and at any point in the design, you can convert your T-Splines model to a NURBS model for downstream analysis or manufacturing applications.
  • Fully integrated in Rhino: All capabilities available natively within Rhino. Leverage all existing Rhino capabilities. Fully integrated help and tutorial functions and hot keys.
  • Fully integrated in Maya: All capabilities available natively within Maya.

Case studies & tutorials

Start with an .obj mesh file from Rhino or a third-party polygonal modeler. Use T-Splines as a push-button solution to smooth the model and use it as a NURBS.

Claas Kuhnen from Kendall College of Art and Design at Ferris State University demonstrates several different workflows for converting mesh models to NURBS with T-Splines. Register & login for free downloads