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Using tsElements, you can import concept models and surface designs from T-Splines for Rhino directly into SolidWorks. Fully integrated with the SolidWorks feature tree, tsElements creates a smooth, gap-free surface or solid that you can manipulate with intuitive and fun push-pull commands — while maintaining NURBS compatibility.

It's fast, fun and easy to use. Best of all, it will boost productivity, which saves you time and increases your profits.
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Create smooth organic designs: Don't compromise the form or aesthetics of your design with fit or function requirements or limitations in your CAD modeling environment. With tsElements, models can be imported and manipulated from T-Splines for Rhino and subdivision surface modeling applications.
Win more business with faster iterations: Most designs, especially freeform designs, are not perfect after the first try. tsElements lets you make lots of fast iterations, be more responsive to your clients and win more business.
Reduce costs with model reuse: Organic models are much easier to make in T-Splines for Rhino. Save yourself design time by making or buying stock models like humans, vehicles, etc., then using them as reference geometry inside SolidWorks.
Speed up projects with tooling-ready designs:T-Splines surfaces are ready for analysis and manufacturing. Models imported with tsElements convert to watertight surfaces and solids, suitable to the demands of CAD, CAM, and CAE. Costly project delays due to rebuilding of surfaces can be avoided.
Make your work more intuitive and fun: Work with your imported surfaces as if they were modeling clay. With a natural and fun interface, change the shape of the surfaces at will and never worry about losing continuity.

Import .obj models, push/pull modifications, push-button conversion and feature tree integration
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Import .obj models: tsElements for SolidWorks is the only way to import .obj models from 3ds Max, modo, Maya, ZBrush, or T-Splines for Rhino as editable, watertight solid or surface bodies.
“Push/pull” modifications: Push and pull on faces, edges, and control points to tweak the model inside SolidWorks.
Push-button conversion: Your imported model is automatically converted to a NURBS surface or solid. The T-Splines technology that is at the core of tsElements ensures 100 percent compatibility to NURBS.
Feature tree integration: The rest of the feature tree will see the shape as a standard surface or solid and update when modifications are made, so you can harness the power of SolidWorks to add exact details to your model.

VIDEO DEMO: tsElements is easy to use, but it will make a huge difference to your productivity.
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- Import a subdivision surface model from 3ds Max, Maya, modo, T-Splines for Rhino, or other software.
- Open the model in SolidWorks as a solid or surface body.
- Manipulate the model to change the shape in tsElements.
- Thicken, fillet, add ribs and apply features in SolidWorks.
Why T-Splines
T-Splines are an extremely general CAD surface type and are the first to be fully compatible with both NURBS (used in mechanical CAD and industrial design) and subdivision surfaces (used in animation and styling tools). T-Splines can represent all sorts of shapes as C2 smooth, mathematically watertight models, and can always be exported to NURBS with no loss.
Commercial applications of T-Splines have focused on bringing the speed and aesthetic benefits of subdivision surfacing to CAD software.
As a plug-in for Rhino, T-Splines has seen adoption across a broad range of industries, and is used today by more than 1,000 customers. tsElements is the first product based on T-Splines developed specifically for the SolidWorks market.
The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries: Autodesk and T-Splines. SolidWorks is a registered trademark of Dassault Systèmes SolidWorks Corporation.
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