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T-Splines ushers in the future of 3D animation modeling software September 7, 2005 LINDON, UTAH — T-Splines Maya Plugin 1.0 provides greater control, less tedium, and more efficient modeling for animation, industrial design and bioengineering. ![]() T-Splines, LLC, leading developer of 3D animation modeling software, announced today that the T-Splines Maya plugin 1.0 is now shipping, opening a new frontier in 3D modeling by solving two problems that have plagued the 3D modeling industry since its inception: greater surface control and seamless merging. A free trial of the T-Splines Maya plugin Learning Edition may be downloaded at the T-Splines website. The innovative plugin, which integrates easily with NURBS and polygons, allows artists to add single control points anywhere on a 3D surface without changing the surface. The plug-in also solves a major industry problem by allowing surfaces to merge seamlessly, resulting in greater control, less tedium, and much faster and efficient modeling for animation, industrial design and bioengineering professionals. “T-Splines will give studios and designers a boost in productivity by reducing time spent designing and by presenting superior animation.” said Matt Sederberg, co-founder and CEO. “We are dedicated to making T-Splines the next industry modeling standard in animation and CAD. The T-Splines Maya plugin truly represents the future of 3D modeling.” T-Splines is solving the next billion-dollar problem in the 3D modeling industry by eliminating gaps between objects, which until now has been a serious hindrance to the modeling process. T-Splines allows animators, CAD engineers and others involved in 3D modeling and animation to:
"Over the years I've witnessed and been a part of the significant growth in the 3D animation field and the evolving technology surrounding it," said R. Brent Adams, head of the animation department at Brigham Young University. "Having worked with NURBS and other applications, I feel that T-Splines will take animators to the next level by boosting productivity and control in a way that has not yet been seen in the industry." About T-Splines Note to editor: Company contact: Public relations contact: |