Video Games for the Rest of Us
One of the most disappointing things about my current job in a 3d modeling company is that I have no interest in computer games. This really is unfortunate, because when I go to industry events and talk with the enthusiasts about why they should use T-Splines to make their next game, they understandably reply by excitedly chatting about the latest and greatest games. When this happens I can only smile and wait for my programmers to come over and rescue the conversation, since they are more up on games than I am.
My disinterest comes from a few sources: I was a poor player as a child, some of the fantasy adventure titles don't interest me (I play sports games or Mario Bros. when I do indulge), and I don't have enough time to allow myself to be sucked into a game--it seems like all the high-end titles these days are complex and requires significant ramp-up time and learning in order to truly challenge and compete.
Given my attitude, I was very intruiged when one of the programmers here told me about the new Nintendo Wii that is coming out. This is an innovative new approach to gaming that is targeted at the marginal gamers--someone who doesn't have the interest to seriously get involved in games, but may occasionally play for 15-30 minutes at a time. The Wii features a very simple controller that can detect motion (they're coming out with a tennis game where the controller could be used as a racquet) and reportedly has new games that are easier to comprehend (perhaps along the lines of Dr. Mario?)
The Wii could be the device that helps video games shed their stigma.
