I have a question about shelling, I'm trying to shell my T-spline object and this goes great for about 90%.
As you can see in the screenshots I'm shelling inwards, now the shell that is created is almost good but not quite, as you can see here there are still a few naked edges.
Now my question, is it possible to create a watertight shell? if so how do I do this?
If this is not possible than this would be my strong wish for you guys to create / refine this function.
Screens:
Thanks Guys!!!!











