T-Splines
T-Splines

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Autodesk T-Splines Plug-in for Rhino v3.4 Download
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Webinars

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3/07 Carl Bass reintroduces T-Splines for Rhino Register
6/21 Transitioning from NURBS to T-Splines View
12/07 Footwear modeling with T-Splines 3.3 for Rhino View
11/29 New T-Splines reverse engineering tools View
10/28 How T-Splines changed my aproach to making jewelry in CAD View
09/29 Modeling a water gun View
09/07 Car modeling:
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07/06 tsElements intro
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06/22 Free-form Architecture View
06/15 TS Pipe command View
06/08 T-Splines for Rhino intro View

UV editor

A support and feedback forum for Autodesk T-Splines Plug-in for Rhino users.

UV editor

Postby twooneone » Tue Apr 03, 2012 9:54 am

Hi

first post here, and i have to say i´m really amazed by the latest TSplines version.
But i have small question about the TS UV Editor.
when i unfold a tspline object, i get the unfolded texture mesh and a UVframe object. This is cool for editing the unfolded geometry etc. But is there a way to get rid of this UVframe.
it doesn´t really matter if i loose the UVs. i just want to get rid of the frame and keep only the texturemesh.

KR
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Re: UV editor

Postby Kris-D » Tue Apr 03, 2012 10:27 am

I get rid of it by mirroring the texture mesh with copy on and then deleting the original.
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Re: UV editor

Postby twooneone » Tue Apr 03, 2012 11:02 am

thanks. looks like copy pasting gets rid of it.
but is this the only way to do that?
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Re: UV editor

Postby Nicholas North » Wed Apr 04, 2012 4:23 pm

The framing rectangle is always drawn so long as the original unwrapped mesh is in the scene and the T-Spline plug-in is loaded. There is no setting to turn it off.

Copy/paste will do it, as you noted. Unloading the T-Spline plug-in will also get rid of the rectangle.

Why are you trying to get rid of it? I can see just wanting a copy of the flattened mesh, but isn't copy/past enough for this?

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Re: UV editor

Postby twooneone » Thu Apr 05, 2012 3:38 am

ok. i´m fine with the copy paste solution. I was just courious if there is maybe another way.

the reason i do that:
i´m working with the flattened geometry, which i converted back to a tspline and for claritys sake i wanted to get rid of the framing rectangles.
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