T-Splines
T-Splines

Featured Threads

29164

29164

052346

052099

052346

052775

052346

See more images.

T-Splines 2.2 Released

A support and feedback forum for T-Splines users.

T-Splines 2.2 Released

Postby TomFinnigan » Mon Nov 23, 2009 5:09 pm

T-Splines 2.2 is now officially released and available for download. This is a free upgrade from T-Splines 2.0 or 2.1. An updated 30-day trial is available. T-Splines 2.2 requires Rhino 4 SR6 or later.



Changes in v2.2:
- tsBridge is a new command that should be familiar to those that have done much mesh modeling. It works on pairs of edge loops or face groups, and connects them. We also have the ability to bridge according to a profile curve, as shown in the linked video.
- Rhino curves and polylines can now be extruded into T-Spline surfaces using the tsExtrude command.
- Curves, polylines, faces and edges can now be extruded using the manipulator. If you are holding alt when the manipulation starts, it will extrude and manipulate at the same time (thanks to jbshorty).
- Toolbar now has simple and exact versions of commands on the left/right mouse click for a few commands.
- The exact manipulation is now double-click on the manipulation handle instead of single-click.
- All our text processing has been updated to allow for translation into different languages.
- Smooth meshes are now much faster. This is related to the post on getting maximum speed with 2.1. We use the old G0 caps for smooth mesh display, since it displays creased anyway, and they're much faster.
- tsAppend now works without selecting a T-Mesh or T-Spline. If you snap to a T-Mesh or T-Spline vert it will weld properly, but otherwise it will just create a new T-Mesh.
- tsConvertToRhinosurf is now history enabled. If you're using grasshopper, my suggestion is to convert the T-Spline to a polysurf with history, but put it on another layer. This uses much less memory than using a T-Spline directly, especially during baking.
- Most of our commands that can accept different grip types now have an option for easy switching (e.g. tsExtrude can extrude either edges or faces).
- Added new command tsInterpolate. This moves T-Spline control points so that the surface now goes through where the control points used to be. Could be useful in conjunction with other projection/retopology tools for reverse engineering workflows.
- More of our commands accept nurbs objects again, for example tsMesh works on rhino surfaces again.
- Added undo to tsInsertPoint
- Manipulator now works properly with _CageEdit
- tsToolbar command re-shows the T-Splines toolbar.
- tsExtrude tries to choose better knot intervals, in hopes of making the surface more uniform.
- T-Meshes when saved in box mode save much more quickly.
- T-Meshes now honor naked edge drawing settings properly.
- Valence-2 star points now draw red to make them easier to find
- tsThicken was flipping surfaces when thickening a negative distance.
- tsConvert no longer converts T-Meshes into T-Meshes, it just leaves them alone.
- tsSmoothToggle works even when you've only selected a vert/edge/face on the t-mesh you want to toggle.
- tsLayout now shows back-facing icons, but as a muted gray.
- We now draw mesh face outlines for selected faces.
- Automatically positioned tangency handles are now reset on a per-handle basis, rather than per-vert. Handles that are being automatically positioned are drawn light blue.
- Added an option to be notified of new versions in the options page
- Fixes for various flipped surface problems.
- The manipulator now updates Rhino history.
- tsUnweld now accepts edges as input
- Fixed crash in tsInsertPoint when snapping to points not on the surface
- Fixed a bug where edges off of star points wouldn't delete properly
- Wireframe picking now works more like other rhino shapes.
- tsUnweld now unwelds edges, which is useful for slicing isoparms.
- tsWeld is now a default hotkey ('z')
- Fixed a bug where we were sometimes selecting every object in the scene when smooth toggling
- Various other small bugfixes
User avatar
TomFinnigan
Poster
 
Posts: 476
Joined: Mon Nov 15, 2004 4:45 pm

Re: T-Splines 2.2 Released

Postby gallcomp » Mon Nov 23, 2009 7:55 pm

Congratulations. I love the new features and bug fixes...
gallcomp
Poster
 
Posts: 1
Joined: Wed Oct 07, 2009 10:39 am

tsUnweld points

Postby paolo » Sun Nov 29, 2009 5:29 pm

Hi From Paolo,

I am using version TSplinesRhino2_20091120R,and i can't find tsUnweld points anymore.
:wink:
paolo
Poster
 
Posts: 3
Joined: Sat Mar 31, 2007 12:07 pm

Re: T-Splines 2.2 Released

Postby macfarley5 » Mon Nov 30, 2009 10:50 am

Paolo,

tsUnweld is still there. You can run it from the command line, or using the right click of the tsMerge button. It used to be on the tsWeld button, but we moved it because it no longer accepts vertices as input and it made more sense to have it with tsMerge.

-McKay
User avatar
macfarley5
Poster
 
Posts: 58
Joined: Tue May 13, 2008 3:42 pm

Re: tsUnweld points

Postby TomFinnigan » Mon Nov 30, 2009 10:59 am

paolo wrote:Hi From Paolo,

I am using version TSplinesRhino2_20091120R,and i can't find tsUnweld points anymore.
:wink:


The tsUnweld command has been moved to the right-click of tsMerge, and switched to primarily slice edges. We just found it more useful for cutting open surfaces along edges without having to reweld.. if you do want to unweld a point, just select all edges that touch the point and you'll get the same effect.
Attachments
unweld.png
unweld.png (5.69 KiB) Viewed 4303 times
User avatar
TomFinnigan
Poster
 
Posts: 476
Joined: Mon Nov 15, 2004 4:45 pm

Re: tsUnweld points

Postby paolo » Mon Nov 30, 2009 12:08 pm

Hi TomFinnigan,

It's all clear to me now.
Thank you,


TomFinnigan wrote:
paolo wrote:Hi From Paolo,

I am using version TSplinesRhino2_20091120R,and i can't find tsUnweld points anymore.
:wink:


The tsUnweld command has been moved to the right-click of tsMerge, and switched to primarily slice edges. We just found it more useful for cutting open surfaces along edges without having to reweld.. if you do want to unweld a point, just select all edges that touch the point and you'll get the same effect.
paolo
Poster
 
Posts: 3
Joined: Sat Mar 31, 2007 12:07 pm

Re: T-Splines 2.2 Released

Postby hajiliono » Fri Dec 04, 2009 8:53 am

hi
im using t-splines v2.2, im having a problem in insert edges command, using rhino4 sr6 (corporate)....

pls help... thanks.
hajiliono
Poster
 
Posts: 9
Joined: Thu Dec 03, 2009 8:40 am

Re: T-Splines 2.2 Released

Postby TomFinnigan » Fri Dec 04, 2009 11:05 am

hajiliono wrote:im using t-splines v2.2, im having a problem in insert edges command, using rhino4 sr6 (corporate)....


Is the problem that the command won't run, or it doesn't do what you expected it to?

If it won't run, is there any error message? Are you trying to run it from the icon? Or typing in the command?
User avatar
TomFinnigan
Poster
 
Posts: 476
Joined: Mon Nov 15, 2004 4:45 pm

Re: T-Splines 2.2 Released

Postby hajiliono » Fri Dec 04, 2009 9:07 pm

its the command wont run, when i click on the icon in toolbar it doesn't moves forward i mean to the next step of the command ... i haven't tried to write the command in the command line.. will try it too....

thnx.....
hajiliono
Poster
 
Posts: 9
Joined: Thu Dec 03, 2009 8:40 am

Re: T-Splines 2.2 Released

Postby hajiliono » Fri Dec 04, 2009 9:13 pm

hey ... ive tried to write down the command in the command line and yayyyy it worked ... gr8....

but im confused why the toolbar icon doesn't works....
hajiliono
Poster
 
Posts: 9
Joined: Thu Dec 03, 2009 8:40 am

Re: T-Splines 2.2 Released

Postby TomFinnigan » Mon Dec 07, 2009 11:58 am

hajiliono wrote:hey ... ive tried to write down the command in the command line and yayyyy it worked ... gr8....

but im confused why the toolbar icon doesn't works....


So, I'm not sure why it's not working either.. we did recently find a problem with some of our commands not working properly on non-english versions of Rhino, which will be fixed in the next release. Do you think this could be it?
User avatar
TomFinnigan
Poster
 
Posts: 476
Joined: Mon Nov 15, 2004 4:45 pm

Re: T-Splines 2.2 Released

Postby hajiliono » Mon Dec 07, 2009 8:38 pm

it would have been that problem if i was using non-english version .. ;).... but its gr8 playing with t-splines.............

Regards
Za
hajiliono
Poster
 
Posts: 9
Joined: Thu Dec 03, 2009 8:40 am

Re: T-Splines 2.2 Released

Postby gpal » Sat Dec 19, 2009 5:26 pm

How do I find out what version of TS I have?
George
gpal
Poster
 
Posts: 11
Joined: Sun Mar 16, 2008 4:52 pm

Re: T-Splines 2.2 Released

Postby sando » Sun Dec 20, 2009 6:38 pm

Does anyone know if there is any known bugs associated with rhino 4.0 service release 7?

Cheers,
Sando
User avatar
sando
Poster
 
Posts: 20
Joined: Tue Mar 10, 2009 12:25 am
Location: Perth, Australia

Re: T-Splines 2.2 Released

Postby Matt Sederberg » Mon Dec 21, 2009 10:56 am

gpal wrote:How do I find out what version of TS I have?
George


Look here (see attached picture). If your build is Nov 20, you have version 2.2 (the latest version).
Attachments
version.png
version.png (31.58 KiB) Viewed 3078 times
User avatar
Matt Sederberg
Poster
 
Posts: 897
Joined: Wed Jul 13, 2005 11:27 am
Location: Provo, UT

Next

Return to T-Splines modeling

Who is online

Users browsing this forum: Yahoo [Bot] and 2 guests