T-Splines
T-Splines

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Webinars

Date Topics  
3/07 Carl Bass reintroduces T-Splines for Rhino Register
6/21 Transitioning from NURBS to T-Splines View
12/07 Footwear modeling with T-Splines 3.3 for Rhino View
11/29 New T-Splines reverse engineering tools View
10/28 How T-Splines changed my aproach to making jewelry in CAD View
09/29 Modeling a water gun View
09/07 Car modeling:
Parts 1, 2, & 3
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07/06 tsElements intro
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06/22 Free-form Architecture View
06/15 TS Pipe command View
06/08 T-Splines for Rhino intro View

Mark's Stuff

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Mark's Stuff

Postby Mark Landsaat » Wed Jan 04, 2012 8:38 pm

Like most people a little intimidated with some of the high quality models being posted, but you have to start somewhere. This is the result of my last holiday weekend. :)
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Hand_Rhino_3.JPG
Hand_Rhino_4.JPG
Hand_Rhino_1.JPG
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Re: Mark's Stuff

Postby JSantocono » Thu Jan 05, 2012 7:53 am

Hi Mark, nice model!
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Re: Mark's Stuff

Postby Nicholas North » Thu Jan 05, 2012 10:30 am

Wow! That's a really good hand!

You did a great job with some of the details like the fingernails (which appear to be part of the same surface) and the knuckles.

Thanks for sharing!
-- Nick
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Re: Mark's Stuff

Postby Travis Serio » Thu Jan 05, 2012 2:58 pm

"hands down" the best tspline hand i've seen. :mrgreen:
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Re: Mark's Stuff

Postby Chris Botha » Thu Jan 05, 2012 3:20 pm

Cool! seems everyone starts at hands.. next up OCTOPUS!

(consider donating the hand to the FrankenSpline monster?)


viewtopic.php?f=9&t=31480&p=38906&hilit=hand#p38868

:lol: :lol: :lol: :lol: :lol: :lol:
Frankenspline.jpg
Frankenspline.jpg (32.16 KiB) Viewed 5594 times
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Re: Mark's Stuff

Postby Mark Landsaat » Fri Jan 06, 2012 10:15 am

Thanks for the positive feedback guys. Enjoy getting better at this :) . Sure I would donate my hand to the monster, looks like he's got plenty of hands already though.
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Re: Mark's Stuff

Postby Mark Landsaat » Tue Jan 17, 2012 9:37 pm

Decided to go for the head next rather than the octopus :) . This wasn't entirely easy, had to start over a few times because I had modeled myself into a corner. The topology is not perfect and I may give it another attempt to try and reduce the number of Ngons and starpoints.
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Nurbs_Head_3.JPG
Nurbs_Head_2.JPG
Nurbs_Head_1.JPG
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Re: Mark's Stuff

Postby Chris Botha » Wed Jan 18, 2012 1:14 pm

oh good job! I can't do heads :(
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Re: Mark's Stuff

Postby Matt Sederberg » Wed Jan 18, 2012 2:49 pm

Nice Mark. What was your reference?
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Re: Mark's Stuff

Postby Mark Landsaat » Wed Jan 18, 2012 3:49 pm

Thanks for the compliment Chris, like I said, I did end up modeling myself into a corner before I got here, but persisted. You may not have an easy time with heads but your other stuff sure looks good.

Matt, I had my wife take pictures of me and used those as a reference. I'm not sure if there's a good likeness but I'm happy with the result. Continue to make progress with my TSplines modeling skills. :)
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