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T-Splines Introduces Next-Generation Surfacing to Rhino By Anthony J. Lockwood,/b> May 2007 T-Splines for Rhinoceros 4.0 gives designers optimal surface modeling control and full industry standard compatibility. T-Splines has announced the beta release of T-Splines for Rhino 4.0. T-Splines for Rhino 4 combines NURBS and subd (sub-divisional surfaces) methods, and augments them with tools of its own, enabling modelers to work with models as a single surface instead of as patches. The beta product is available as a free download for a limited time at the company Web site. T-Splines for Rhino brings the free-form modeling capabilities traditionally found in animation modeling packages to Rhino. T-Spline models are easy to edit, having an average of 50 percent fewer control points than the identical NURBS model. Featured T-Splines workflows new to Rhino include subdivision surface box modeling, creating a single surface from a complex network of curves, and merging non-touching surfaces together into a single surface. The plugin also comes with a built-in translator to convert polygonal mesh files into T-Splines and NURBS. Designers using the T-Splines product can expect the following benefits:
With its focus on keeping the surface as simple as possible, T-Splines accommodates both simple and complex modeling projects, and excels at organic shapes. T-Splines is used in various applications by industrial designers, CAD professionals, and animators to create models from scratch or converted from polygons, subdivision surfaces, or NURBS. Using T-Splines, the entire model can be merged together to eliminate tangency concerns, and additional detail can be added locally without changing the surface. |