| Car tutorial page 5 |
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T-Splines Car TutorialPrev. 1 2 3 4 5 6 Next81. Duplicate the cylinder that is inside and move it to other side of the rim. Add extra edge loops at the indicated area. 82. Create an another cylinder for the breaks and move it inside the rim. 83. From NURBS torus curves you can build a tire. Detach and delete the invisible parts. 84. Now we move back on the backlights. Reshape the topology of the lamps by the image plane. 85. Build the car logo from NURBS hemisphere and fit it by image planes. 86. Now build the back window with NURBS curves and use loft or Birail+ tool. 87. Create the place for the muffler from the image plane. 88. You can build the mufflers from NURBS cylinders. After you create the NURBS cylinders, reduced the number of spans to minimum. 89. Build the back lower lamps also. You can use any techniques. 90. Create this hole for the muffler pipes with the extrude edge tool. 91. Build the side windows with NURBS. 92. Use curves to help build the back spoiler. 93. Build the car radio antenna from NURBS cylinders and reshape them. After reshaping you can reduce the number of spans to minimum. 94. Extrude edges for the wheel wells. 95. I built the side indicators with a polygon cube. 96. Build these parts from curves using the NURBS loft tool. 97. Use the create polygon tool for build the outline of the headlights. Vertex snap is very useful in this case also. 98. Tessellate the headlight and tweak by image plane. 99. You can cut the gas cap cover on the back right side of the car. It's enough to cut it into a six-sided cylindrical shape. After converting to T-Splines it will be nice smooth circle. 100. Use a NURBS hemisphere to build the side mirror. Prev. 1 2 3 4 5 6 Next |