Superstructures
T-Splines simplifies the creation of marine superstructures and hulls. Creating a fair superstructure is difficult as designs become increasingly freeform and complex.
T-Splines introduces an unparalleled way to generate manufacturable marine superstructures. Because T-Splines can export as an IGES file and also is tightly integrated into Rhino, the T-Splines surfaces fit nicely into your overall design. Traditionally, creating detailed superstructures may take over 300 steps. Using T-Splines, the step count can be reduced by over 10 times. T-Splines can be used to quickly produce a prototype. The model can then be exported to NURBS for manufacturing.
Since T-Splines can be non-rectangular, they are useful for superstructures. Using T-splines, you can smoothly extrude faces of the model for additional features.
NURBS require that complex surfaces be comprised of many smaller surfaces, which then must be blended together. T-Splines can represent large sections of the model as a single watertight smooth surface.
|
Hulls
Additionally, traditional software for creating boat hulls uses a technology (NURBS) that places unnecessary restrictions on the number of control points required on a surface. T-Splines allows for fewer control points, with makes it easier to create a fair hull.
T-Splines can be used to add local detail in a model.
Local detail is useful for making disappearing chines, and lets the designer use a minimum number of control points, making it easier to create a fair surface.
|